Wednesday, April 6, 2016

Dungeons and Dankness Part 9: Driders and Pirates

An NPC, or "Non-Player Character" is someone in a game who is not the player nor an enemy.  They exist to either be important characters the player interacts with, a vendor for supplies, or just and extra to populate the world.  It was my task this week to stat out and give backstories to the most important characters that the players will be interacting with.
The document can be found here.


My two favorite characters to work on were Malvyr the Drider Librarian, and the Pirate King and playwright.  Malvyr was a promising drow warrior who failed her trials and was cursed to become a half-spider creature.  Exiled, she wandered aimlessly until she heard about a spider god named Korotiku.  She thought that if she killed this false spider god, she would be redeemed in the eyes of Lolth (the drow spider goddess who cursed Malvyr).  But when she saw Korotiku in all his glory, she was frightened and surrendered without a fight.  Korotiku, being a very benevolent god, took Malvyr in, making her his ward and Head Librarian of his vast library.


I wanted a sort of Jabba the Hutt kind of character for our campaign, someone who was incredibly vile and sadistic, but who also felt very highly of himself.  Initially, he would've had gladiatorial fights in his palace, but I didn't think this fit his "upper class" ego.  So now he writes plays that he forces actors to participate in, but whenever there's a fight or death scene, the actors are expected to actually kill each other.  Hojo's sadistic mind believes this add more believability to his violent plays.  I think this fits more with how he wants to be scene, plus it's not as cliched as gladiator fights.

No comments:

Post a Comment