Perhaps the most infamous level I've ever designed, the Death Mire is probably the one we playtested the most. I heard about certain planets in the Warhammer universe called Death Worlds, which are deadly, that it's impossible for normal people to live on it. Only Space Marines are able to even set foot on this world.
Thinking that this might have a good RGN factor to it, I created a scenario on the death world Sauria, which is filled with dinosaurs. And based on this, the players have a great chance of stepping in a deadly situation. But it was too deadly, so it was rebalanced and rebalanced to get it just right.

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