The first few level designs I did were based upon interesting worlds and interesting climate conditions. The Warhammer universe is full of dangerous planets that are difficult to survive on. You would definitely need a super human race to conquer planets filled with demons and dinosaurs. One such planet is Aurelia, which was once the home of a human hive city, long since abandoned, and frozen over.
G'mork journey's to Aurelia to loot the abandoned hive city for any ancient human tech. However, after running into the Imperial Guard, they accidentally set off an avalanche.
A definite through-line of all my levels are environmental disasters, because having the opportunity to take out a lot of models from a freak avalanche is pretty fun for Ork players.

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